A downloadable game

YOU STEP OFF THE BUS A BLANK SLATE, but not for very long. Sunset City is special, as the last living city this side of the country. Yet, the same old powers that define every city are present here. Boxed in on every side by both the strange and the mundane. How will you and your friends make your way in the golden city?

Inspired by and borrowing heavily from the The City Incarnate CYOA by Hali, 2010 Sunset City places you into a Riviere-esque metropolis where you can manipulate one facet of reality within. 

Rules are from 24XX by Jason Tocci.
Cover art is CC 2.0 by Anthony Quintano.
Back page art is CC 2.0 by Paul Bica

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2010 - Sunset City.pdf 8.5 MB

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I’m the author of City Incarnate, and I just wanted to say that it’s immensely touching to have come across this. I am still in the fledgling period of my creative pursuits, and that was doubly true when I made the CYOA in question. Making something for its own sake is gratifying and I feel happy for most of what I’ve made, but the moment my sensibilities sharpen all my old projects confront me with nagging details I would’ve done differently.

All that to say, I don’t think anything has made me feel as affirmed about my creativity as learning thirdhand that someone took time out of their day to make a TTRPG book inspired by a creative project from a wholly different moment in my life. Thank you, sincerely. 

I love your details about various relics and the Not-People, the latter would make a perfect ambient detail in some Mieville story. I’ll keep an eye on anything else you do, I like your creative approach! The big question is if I can yank off the bandaid enough to have my friends play this with me; circular point though it is , I certainly wouldn’t have the confidence to ask had your interest not given it to me. 

I understand what you mean about old projects not seeming to be up to snuff once you acquire new knowledge or skills. You're definitely not alone in that. Though, I am extremely overjoyed to hear my little RPG settled those thoughts a bit. 

You are sincerely welcome for that! And, honestly, I should be thanking you! Something about the city of Riviere and the way you presented it, with all of its oddities, enraptured me in a way urban fantasy rarely does; I couldn't stop thinking about what I would do to endear myself to the other occultists within the city or how I could shake off the Strix without having to destroy this new setting I so loved.

So thank you for giving me the ability to play in one of your worlds a little bit! 

And I do hope you enjoy all the future future whatnots and etceteras I plan to make! Said plans have kind of been derailed recently by a research project and by not purchasing Affinity V2 while it was still in the store, but soon my research will be paused for Christmas and I will be looking into Swift Publisher as an alternative desktop publishing software. Once I do that, I plan to make another 24XX module and then something longer and system-agnostic.

Moreover, if you do ever play this one, do tell me if you feel it plays well or if there's things that need be changed. I am pleased that my interest has given you confidence enough in your (already quite expert) creative skill to run a game or two!